Projects
My Projects
MetaChess
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I developed the universal Chess AI used in MetaChess in one afternoon (after a week of “background thinking”). I then optimized it by no longer keeping its tree structure in memory, which brought it to play in approximately 150ms (22000 calculations) on average difficulty. |
Paleo
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CrossReferences
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Sudoku Solver
- console sudoku solver using bitmaps
- C++ application
- started from scratch with no info
- in progress…
Web Design
- PHP, MySQL, AJAX, JavaScript, HTML, CSS
- I use Notepad++, Gimp, Eclipse, Google Chrome for debugging
- this website
- Winker.fr
- http://7eventh.free.fr
- http://hoshimi.free.fr
Tribal
- basic life simulation with MHiCS AI architecture
- C++ application using SFML for 2D graphics
- started after reading a book on Game AI and MHiCS
- 100% theory to 100% code, developped in one week
- finished.